You might hate it when your game winning spell gets countered by that OH so crafty blue mage, but Imma tell you a secret:
That blue mage is the ONLY one on your team who can stop a scheme.
Take a look.
Here’s the deal. A large majority of schemes are triggered abilities that go on the stack and can be responded to. Have you ever been on the receiving end of Behold the Power of Destruction, All in Good Time, or My Crushing Masterstroke?
On that same token, a opening turn ‘Behold the Power of Destruction’ is completely useless for the archenemy, but anyway.
It’s basically a blowout. At least this way, the blue mage gives you a way to stop the triggered ability from occurring.
But that’s not all!
Your blue mage pal also is crazy good at hosing WHATEVER the Archenemy wants to do.
In typical blue fashion none the less!
Booyah! End of Archenemy’s upkeep, tap all their lands. Done deal.
No? You’re killing me.
4 mana too much? All right, how about 3 AND you get mana out of it.
Got done tapping his land? Great, make sure they don’t untap next turn to Time Walk him. Sort of.
Just keeping lands tapped isn’t good enough? How about lands and creatures?
In addition to making the archenemy see red by playing blue somehow, he can help teammates draw cards. There’s some X spells such as Braingeyser, Stroke of Genius, and Blue Sun’s Zenith. If you don’t feel like paying X you have Inspiration, Deep Analysis, Ancestral Vision, and Opportunity.
If you are feeling brave, you can have everyone draw cards, but I’m not crazy about seeing the archenemy draw cards to finish whatever combo he has going. Words of Wisdom, Lore Broker, Vision Skeins are not bad choices. If you want to get the party started, you got Prosperity, Indentured Djinn, and holy cow a Demonic Tutor for each person playing.
*’It’s time to rock’ Mention*
Blue Braids?! Why in the holy hell would I recommend HER when I already told you not to use Hunted Wumpus?! Have I officially gone senile?
NO! I may be angry but I ain’t insane in the membrane!
What comes before the draw step? Yeah, your upkeep. How hard is it to break apart a player’s hand?
Blue ALONE has Dismal Failure, Frightful Delusion, Venarian Glimmer, Wistful Thinking, Mindculling, Amnesia, and Piracy Charm. Black has like…over 9,000 cards to discard or put things on top of their library from their hand. Not to mention pinpoint discard like Cabal Interrogator. It’s pretty easy to dedicate a deck to her and have everyone crank out things from their hand.